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@opys/minecraft-vanilla ​

npm

Vanilla Minecraft for opys. minecraft() adds the game as Mojang ships it, with no mod loader.

sh
npm install -D @opys/dev @opys/minecraft-vanilla @opys/java

Example ​

js
// opys.config.mjs
import { defineConfig } from '@opys/dev';
import { java } from '@opys/java';
import { minecraft } from '@opys/minecraft-vanilla';

export default defineConfig({
  output: 'game.opys',
  plugins: [minecraft({ version: '1.21.1' }), java({ version: '21' })],
  manifest: {
    command: '@minecraft.command',
    args: ['@minecraft.jvmArgs', '@minecraft.mainClass', '@minecraft.gameArgs'],
    workdir: '${game_directory}',
  },
});

Options ​

OptionWhat it does
versionA Minecraft version. Left out: the current release.
librariesLibraries to add or replace, each { name, artifact }.
manifestBaseA mirror of Mojang's version list.

What it adds ​

opys build turns the plugin into these parts of the manifest.

Files · the game jar ​

One file, pinned by the hash Mojang publishes.

jsonc
// in the manifest
{
  "path": "${version_dir}/client.jar",
  "source": { "url": "https://piston-data.mojang.com/v1/objects/30c7…/client.jar" },
  "size": 26836906,
  "integrity": { "sha1": "30c73b1c5da787909b2f73340419fdf13b9def88" }
}

Files · libraries ​

About a hundred jars. One with native code has rules and is unpacked.

jsonc
// in the manifest
{
  "path": "${library_directory}/org/lwjgl/lwjgl-freetype/3.3.3/lwjgl-freetype-3.3.3-natives-linux.jar",
  "source": { "url": "https://libraries.minecraft.net/org/lwjgl/…-natives-linux.jar" },
  "size": 1245129,
  "rules": "allow.os.linux",
  "integrity": { "sha1": "149070a5480900347071b7074779531f25a6e3dc" },
  "extract": { "into": "${natives_directory}", "clean": true, "excludes": ["META-INF/"] }
}

Files · assets ​

Sounds, textures, languages: a few thousand small files.

jsonc
// in the manifest
{
  "path": "${assets_root}/objects/b6/b62ca8ec10d07e6bf5ac8dae0c8c1d2e6a1e3356",
  "source": { "url": "https://resources.download.minecraft.net/b6/b62c…" },
  "size": 9101,
  "integrity": { "sha1": "b62ca8ec10d07e6bf5ac8dae0c8c1d2e6a1e3356" },
  "metadata": { "name": "icons/icon_128x128.png" }
}

Launch ​

The whole command line, as four pieces you put in order.

jsonc
// in the manifest
"launch": {
  // '@minecraft.command'
  "command": "${java_bin}",
  "args": [
    // '@minecraft.jvmArgs'
    { "rules": "allow.os.osx", "value": ["-XstartOnFirstThread"] },
    "-Djava.library.path=${natives_directory}",
    // … a few more
    "-cp",
    "${classpath}",
    // '@minecraft.mainClass'
    "net.minecraft.client.main.Main",
    // '@minecraft.gameArgs'
    "--username", "${auth_player_name}",
    "--version", "${version_name}",
    "--gameDir", "${game_directory}",
    "--assetsDir", "${assets_root}",
    "--uuid", "${auth_uuid}",
    "--accessToken", "${auth_access_token}",
    // … a few more
    { "rules": "allow.features.is_demo_user", "value": ["--demo"] }
  ],
  "workdir": "${game_directory}"
}

Variables ​

Folders, all under root, and the names the game expects for the player.

jsonc
// in the manifest
"vars": {
  "root": ".",
  "game_directory": "${root}/",                       // saves, mods, options
  "library_directory": "${root}/libraries",
  "assets_root": "${root}/assets",
  "version_dir": "${root}/versions/${version_name}",  // the game jar
  "natives_directory": "${version_dir}/natives",

  "auth_player_name": "${username}",
  "auth_uuid": "${uuid}",
  "auth_access_token": "${token}",

  "version_name": "1.21.1",
  "classpath": [/* every library, then the game jar, per OS */]
  // … and a few more the game's arguments refer to
}

root, username, uuid and token are left open: they differ per player. Set them in run, with --var, or from a launcher.

Every option ​

Each option, in each way it is used.

js
// one version
minecraft({ version: '1.21.1' });

// whatever the current release is on the day you build
minecraft();

// a library the game does not ship, or a patched copy of one it does
minecraft({
  version: '1.21.1',
  libraries: [
    // a jar next to the config: it travels inside the bundle
    {
      name: 'com.google.code.gson:gson:2.11.0',
      artifact: {
        path: 'com/google/code/gson/gson/2.11.0/gson-2.11.0.jar',
        source: { file: 'libs/gson-2.11.0.jar' },
      },
    },
    // a jar by link, for one OS only
    {
      name: 'com.example:native-helper:1.0',
      artifact: {
        path: 'com/example/native-helper/1.0/native-helper-1.0.jar',
        source: { url: 'https://example.com/native-helper-1.0.jar' },
        integrity: { sha1: 'da39a3ee5e6b4b0d3255bfef95601890afd80709' },
        rules: 'allow.os.windows',
      },
    },
  ],
});

// a mirror of Mojang's version list
minecraft({
  version: '1.21.1',
  manifestBase: 'https://mirror.example.com/mc/game/version_manifest_v2.json',
});

Documentation ​

Part of opys. Also exported by @opys/minecraft.